01Intro
I'm a product designer who came to product through illustration, interaction design, and creative coding. Before I was designing AI workflows and dashboards, I was making visual stories, character worlds, and small web experiments just to see what they could become.
That way of working still follows me. I care about systems, but I also care about how an interface feels when someone first lands on it. I'm drawn to products that are complex underneath and need to feel understandable on the surface.
Lately, that means AI creator tools, generation workflows, healthcare dashboards, and visual systems where clarity and trust matter.
02Working style
When a project starts with scattered feedback, unclear requirements, or a fuzzy product idea, I map the workflow, name the open questions, and create flows or prototypes the team can discuss.
I like quick iterations, but not random exploration. I use prototypes, competitive patterns, user signals, and engineering constraints to separate what is worth shipping now from what needs more validation.
I work well with PMs, engineers, and founders because I care about how design decisions translate into implementation. I think through states, edge cases, handoff details, and what can realistically ship.
My visual background shows up in hierarchy, motion, layout, and interface polish. For AI and data-heavy products, craft is not decoration — it helps people understand what the system is doing and why.
Working with me
03Outside the case studies
Outside the case studies
When I'm not working, I'm usually taking photos, traveling when I can, or writing fiction about characters, memory, and strange little worlds.
I collect small things: signs, shadows, screenshots, street textures, and sentences I don't know where to put yet.
Some stay as notes. Some become visual studies, vibe-coded experiments, or early product ideas in my Playground.
04Reference shelf
A few of my favorite things
A few things I keep coming back to
Books
05Selected experience
Selected experience
- Product DesignHolomix Inc.
AI thumbnail generation, monetization UX, and creator workflows.
2025
- Product DesignerMountex Inc.
Product design for platform surfaces, flows, and cross-functional delivery.
2025
- Product Designer (Capstone)T-Mobile 5G Research Program + Innovation Lab
Remote health monitoring dashboards and clinician workflow design.
2025 – 2026
- UI/UX DesignRPGGO Inc.
AI RPG creator onboarding, remix flows, and marketplace experience.
2024
- Freelance DesignerFreelance
Brand, illustration, and interface work for startups and independent projects.
2023 – 2025